cannon |
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details |
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weapon type | projectile |
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available for | everyone |
game modes | Race |
Knockout | |
Eliminator |
weapon damage |
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base damage | 0.8% shield |
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weapon slowdown |
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engine force | 10.28% |
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engine power | 10.28% |
acceleration | 10.28% |
velocity | 0.96% |
extra information |
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eliminator pts | 0.15 |
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pickup rate | 95 |
weapon showcase |
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weapon overview |
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The Cannon pickup while fired will discharge up to 30 bullets at varying speeds, depending on the user's ship. While the bullets deliver little damage to opposing craft, a barrage of them may cause heavy slowdown. |
weapon description
The Cannons are a pickup that discharges bursts of bullets, with a total ammo count of 30. The Cannons projectiles have a high speed and range, being able to hit opposing craft across long straights of track. Fire Rate and Damage are dependant on the user's ships Weapon Damage Multiplier, and decreases in speed the higher the damage is. Generally the Cannon is better suited for slowing down opponents, than it is to destroy them, making it more of a situational, user skill dependant weapon.
weapon history
weapon trivia
During development the Cannons were generally considered overpowered, being able to stop a ship dead in its tracks with a mere 3 hits. This was later changed after AI were allowed to pick up Cannons. A similar change to the slowdown strength was made once weapons were made functional in Multiplayer Races.