Pickups
BallisticNG has 13 different pickups available which help aid in dealing damage to, slowing down, and otherwise giving the player an edge over other racers.
pickups
rockets
Three projectile weapons with no aim assist.
missile
Projectile weapon with a delayed lock-on to an opponent.
mines
A string of 5 explosives set on the track behind the pilot.
plasma
An incredibly powerful weapon with no aim assist and a significant charge time.
energy wall
A wall of energy that stops opponents when hit.
cannon
Thirty bullets that do minimal energy damage but lots of slowdown.
shield
An energy bubble that absorbs all impacts.
autopilot
Five seconds of complete computer control.
energy pack
50 energy points for low energy pilots.
tremor
A wave of energy that rips the track up and slows down all opponents in front of you.
turbo
A quick burst of speed.
hunter
An invincible projectile weapon headed straight for first place.
hellstorm
Projectile weapon that can lock-on to up to four opponents in a circle radius.
cut pickups
transfer beam
A beam that latches onto opponents and steals their energy.
bomb
A large explosive set behind the pilot.
impulse
no pickup description available
trip laser
no pickup description available
wormhole
A portal that teleports the player in last further into the pack.