Mines

From BallisticNG Wiki
Jump to: navigation, search
Arrow mines
Icon Mines.png
Arrow details
Arrow weapon type obstacle
Arrow available for everyone
Arrow game modes Race
Knockout
Eliminator
Arrow weapon damage
Arrow base damage 5% shield
Arrow weapon slowdown
Arrow engine force 30%
Arrow engine power 20%
Arrow acceleration 40%
Arrow velocity 20%
Arrow extra information
Arrow eliminator pts 1
Arrow pickup rate 85
Arrow weapon showcase
WikiMines.png
Arrow weapon overview
When used, the Mines pickup rapidly deploys five explosives behind the user's ship. On their own, each mine will cause minor damage and slowdown, but hitting the entire cluster can stop opposing ships in their tracks.

Arrow weapon description

The Mines are a Pickup that, when used, rapidly deploys a trail of five small explosives behind the ship. Individual Mines do not cause much damage but collision with multiple mines, or the entire trail, may cause severe shield damage and slowdown to the receiving craft. Their deployment allows for multiple applications of the weapon; For example, one may place an entire trail of Mines into a turn, making the turn significantly more difficult for approaching craft. This Pickup's versatility, bundled with it's high pickup rate, make Mines a threat on the Track that any pilot should constantly be on the lookout for.

Arrow weapon history

Arrow weapon trivia

Unlike any other Pickup, Mines can't be picked up while in last place.

Mines are shaped like three-dimensional six-pointed stars, making them resemble caltrops. In fact, Mines work very similarly to caltrops, in that they slow down and damage victims. Caltrops, unlike Mines however, are usually placed in a Horizontal formation.

Mines explode upon contact with most weapons.

Arrow weapon gallery