Importing a track into Unity
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With Unity already open, copy over a TRM track file, into your Unity project's "Assets" folder:
Then inside Unity:
- Drag the "prefab" file into 3d world
- Set its position to "0, 0, 0"
Remarks[edit | edit source]
- The TRM format is simply a mesh stored in the exact same format that it is in when in memory inside Unity.
- After copying over the ".TRM" file, a prefab and folder is created. The folder contains the raw assets used for the prefab.
Next up: Track Wizard