Importing a track into Unity

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With Unity already open, copy over a TRM track file, into your Unity project's "Assets" folder:

The "MyTracks" and "Assets" folders, side-by-side
Copying the TRM file, from "MyTracks", into the "Assets" folder

Then inside Unity:

  • Drag the "prefab" file into 3d world
  • Set its position to "0, 0, 0"

Dragging a prefab track into the 3D world

Remarks[edit | edit source]

  • The TRM format is simply a mesh stored in the exact same format that it is in when in memory inside Unity.
  • After copying over the ".TRM" file, a prefab and folder is created. The folder contains the raw assets used for the prefab.

Next up: Track Wizard