|base damage||0.8% shield|
The Cannons are a pickup that discharges bursts of bullets, with a total ammo count of 30. The Cannons projectiles have a high speed and range, being able to hit opposing craft across long straights of track. Fire Rate and Damage are dependant on the user's ships Weapon Damage Multiplier, and decreases in speed the higher the damage is. Generally the Cannon is better suited for slowing down opponents, than it is to destroy them, making it more of a situational, user skill dependant weapon.
During development the Cannons were generally considered overpowered, being able to stop a ship dead in its tracks with a mere 3 hits. This was later changed after AI were allowed to pick up Cannons. A similar change to the slowdown strength was made once weapons were made functional in Multiplayer Races.